Shard manualPersonal project
Wide variety of the illustrations and detailed concept art.
Character and creature design
Vehicle and object design
GUI, HUD, icons, splashscreensStudies, mockups, unused art concepts
Mockup2D modification of the screenshot from the game
Finishing2D repaint and modification of the pre-rendered 3D scene
BW SketchesVariety from semi-detailed to rough and speedy sketches made for fast visualisation of the scene.
Pixel artSprites for low res games.
|© 2003-2023 ROBERT MEKIS, mail: robert at robertmekis.com, ICQ: 122366197, Facebook Page:|